Series
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Developer Experience in Microservices
Key decisions in designing developer experience and development cycle for teams in a microservices architecture.
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Go Fundamentals
A comprehensive series covering the fundamental concepts of Go programming - from variable behavior to memory architecture, concurrency, and error handling.
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Go Project Structure
Exploring different approaches to structuring Go code and finding the best project structure for your needs.
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The Good, Bad & Future of Go
A deep dive into what makes Go great, its limitations, and a proposition for a better future for the language.